In[TheHateBooth]

by Susana Costa
CIAC-UAlg

The game installation IN[The Hate Booth] consists of a physical dimension – a light booth – and a virtual one – an interactive fiction game, reflecting cyberspace as a fertile ground for the toxic disinhibition of hate speech, where trolls and bots slip through the monitored but unregulated space of the Internet. Participants have the opportunity to comment on posts and create new leads and pages that can continue the game, with the aim of involving students in participation, intervention, and discussion of the issue of online hate speech.

To interact with the digital version of IN[The Hate Booth] click (HERE)